Green Dragon - Feb 2013
Concept - Sculpt - Retopo - Render
Photoshop - Zbrush - Topogun - Maya (Mental Ray)
Proxy Soldier (Revamped) - Feb 2013
This is a character I created for my short film Proxy Soldier. Decided to rerender and work on
some of the texture and lighting. Going to post some closer shot and wireframe/AO soon.
Human Male Headbust - JAN 2013
This is a head modelling and texturing practice I am working on at the moment during my free time. Trying out different workflow of Sculpt, Texture and Render in Zbrush, Retopo in Topogun.
A modeling practice of a humanoid. Concept by Jian Guan from Dominance War V.
Robotic Fruit Bowl !
Crazy Old Crate.
Only uses bump map.
Model and render in Maya.
Sculpt and textured in Mudbox - Displacement Map
Car Modeling - Saleen
Environment Modelling, Texturing, Lighting
A Tv ad I proposed to Denny's Restaurant. Done all element including the model, rig, texture
and animation. Composited in After Effect.
Denny's Benny from Yeefoong Pang on Vimeo.